I have been developing interactive games for over 15 years and am one of the original creators of the Nancy Drew adventure series. This series is one of the longest running computer game franchises with over 25 titles and is a top selling PC game.

PRODUCTS I’ve worked on

My experience includes:

  • Managing all phases of the software development cycle
  • Managing creative and technical staff (in-house and contract)
  • Designing all facets of computer game content: puzzles, stories, characters, script, levels, animations, environment layout, storyboarding
  • Training staff in game design, management, production, scriptwriting, scripting, testing and sound design
  • Developing for Windows, iOS, OSX, AGB, DVDi platforms
  • Spearheading new initiatives
  • Developing new IP’s
  • Developing processes for game design, internationalization, production, testing and strategic initiatives
  • Creating a curriculum to teach game design
Many of my personal interests have transferred applicable skills and knowledge to my professional work.  Currently I am interested in the creative and editorial process of performance which has similar elements to the creative and editorial process of product development and game design.
My current interests include:
  • Acting (Classical, Experimental, Improv, French language)
  • Beginning Guitar (Folk, Rock, Music Theory)
  • Hiking
  • Wildflower identification
  • Birdwatching
  • Butterfly identification
  • Boardgames
  • Running
  • Laughter Yoga
  • Interplay
  • Organization

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